Beginning in 2004, work on Computer generated imagery (CGI) has resumed with a focus on character animation. In the past we have used CGI to conceptualise some starships, but now we have changed focus to work on the creatures in the game.
Aaron has begun modelling of creatures including this dragon-like creature native to the Draconian homeworld. Once this animation is complete we will begin work on developing a character animation of the Draconians themselves. Look out for initial animations appearing on this site late this year.