FSpaceRPG article

Status: Beta

Also, I was interested in the new direction for FSpace. I think you are right that these days the computer game comes first. I think the main problem is that whilst to you FSpace is a deeply interesting concept worthy on its own regardless of how it is computerised. However the question why would a customer buy FSpace computer game vs any other commercial title needs to be answered. Personally I think there is a hole in the market for a game which combines the general space travel/trade feel that the original ‘Elite’ held, whilst combining on ground, in starport adventure interaction, in which storylines can be ignored or followed, and that the game can get new storylines off the net. But I’d like to hear the direction you are planning to take with the game. Also what platform are you writing the game in, and in what language?

Categories: Development

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